Top Rust ServersObservatory · live
Live Servers11,471 Players32,726 Populated2,882 Fresh wipes · 3h97 Scanevery 5 min

RS-15143Modded server

Flying Dutchman Rust

Offline 174.104.80.234:28015 checked 31d ago

moddedcarbon
Connect
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,143
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
No rank history yet.
Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Flying Dutchman Rust?

Flying Dutchman Rust is offline at this moment; the last signal was 31 days 5 hours ago.

Where does Flying Dutchman Rust sit in the rankings?

On player hours across seven days, Flying Dutchman Rust is #15,143, inside the top – of all ranked servers.

Server tags and lists

Where does Flying Dutchman Rust appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Flying Dutchman Rust: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Flying Dutchman Rust?

Published by Flying Dutchman Rust for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on Flying Dutchman Rust?

Flying Dutchman Rust uses a procedural map, which the game generates.

What settings and rules does Flying Dutchman Rust use?

The name Flying Dutchman Rust does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What version is Flying Dutchman Rust running?

Flying Dutchman Rust uses Rust network protocol 2633 and build 163207 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of Flying Dutchman Rust?

A region is not published by Flying Dutchman Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 174.104.80.234:28015 is its address.

What is the uptime of Flying Dutchman Rust?

Flying Dutchman Rust is offline now; the last time it was seen was 31 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

On what schedule does Flying Dutchman Rust wipe?

The record holds too few wipes to determine Flying Dutchman Rust's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 4 hours ago.

Joining the server

What is the process to join Flying Dutchman Rust?

Use the console: open Rust, press F1, and type client.connect 174.104.80.234:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.