RS-10868Modded server
Scavenger Isle - Local Dev
Offline 174.115.152.186:28025 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:31 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Scavenger Isle - Local Dev?
Currently, Scavenger Isle - Local Dev is offline; the last sighting was 13 hours ago. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 00:00 UTC, with an average of 1 players.
What is the ranking of Scavenger Isle - Local Dev?
On player hours across seven days, Scavenger Isle - Local Dev is #10,868, inside the top 49% of all ranked servers.
Tags and filters
Where does Scavenger Isle - Local Dev show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Scavenger Isle - Local Dev among their servers: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Scavenger Isle - Local Dev?
The game's server browser reads the tags that Scavenger Isle - Local Dev publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Scavenger Isle - Local Dev?
A procedural map, created by the game, is in use on Scavenger Isle - Local Dev.
Which settings and rules apply on Scavenger Isle - Local Dev?
You will not find a gather rate in the name Scavenger Isle - Local Dev. The group limit is the game's default of 8 players. It runs pve, no player versus player combat. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is Scavenger Isle - Local Dev running?
Rust network protocol 2634 and build 167781 is what Scavenger Isle - Local Dev runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Scavenger Isle - Local Dev?
No region is published by Scavenger Isle - Local Dev. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 174.115.152.186:28025.
How reliable is Scavenger Isle - Local Dev?
The server Scavenger Isle - Local Dev is down at the moment, with its last appearance 13 hours ago. Across the last 3 full days, it was online for 41 of 72 hours, or 57%. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe cycle
What can you expect on wipe day on Scavenger Isle - Local Dev?
Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
When does Scavenger Isle - Local Dev wipe?
The record holds too few wipes to determine Scavenger Isle - Local Dev's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 1 hours ago.
How to join
What is the process to join Scavenger Isle - Local Dev?
To connect, start Rust, hit F1, and enter client.connect 174.115.152.186:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.