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Live Servers11,653 Players62,604 Populated3,758 Fresh wipes · 3h153 Scanevery 5 min

RS-15742Modded server

Castaway - Hub - Parkour/Events COD Style Zombies

Online 174.176.146.51:28415 checked 6m ago

moddedoxide
Connect
Players now
0/ 30
0% full
7-day average
0
peak 1
Rank
#15,742
top 71%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02.557.51022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:23 UTC12d ago 1 – running 0
Thu 1 Oct, 19:06 UTC FW13d ago 1 – 0.8 days 0
Tue 29 Sep, 13:30 UTC15d ago 3 halved by day 1 2.2 days 1
Sat 26 Sep, 16:42 UTC18d ago 3 held half 2.9 days 0
Mon 21 Sep, 23:46 UTC22d ago 0 – 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Castaway - Hub - Parkour/Events COD Style Zombies?

On 30 slots, Castaway - Hub - Parkour/Events COD Style Zombies has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1.

What is the ranking of Castaway - Hub - Parkour/Events COD Style Zombies?

The last seven days of player hours place Castaway - Hub - Parkour/Events COD Style Zombies at #15,742, in the top 71% of ranked servers.

Tags and filters

Where does Castaway - Hub - Parkour/Events COD Style Zombies appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Castaway - Hub - Parkour/Events COD Style Zombies among their servers: Top modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Castaway - Hub - Parkour/Events COD Style Zombies?

Published by Castaway - Hub - Parkour/Events COD Style Zombies for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp30 (Max players): There are 30 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Castaway - Hub - Parkour/Events COD Style Zombies?

A procedural map of size 1,000 with seed 1337, created by the game, is in use on Castaway - Hub - Parkour/Events COD Style Zombies. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Castaway HUB!.

What does Castaway - Hub - Parkour/Events COD Style Zombies run for rules and settings?

The name Castaway - Hub - Parkour/Events COD Style Zombies does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server details

What version is Castaway - Hub - Parkour/Events COD Style Zombies running?

Rust network protocol 2634 and build 167781 is what Castaway - Hub - Parkour/Events COD Style Zombies runs, on Windows. The protocol must match for you to join; Steam will update your game.

Is Castaway - Hub - Parkour/Events COD Style Zombies lag-free?

Its average server fps over the last 48 hours was 10, with a low of 10. The maximum entities it carried was 4,928, covering buildings, deployables and the rest. Its memory use reached 1,035 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can Castaway - Hub - Parkour/Events COD Style Zombies be found?

No region is published by Castaway - Hub - Parkour/Events COD Style Zombies. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 174.176.146.51:28415 is its address.

What is the uptime of Castaway - Hub - Parkour/Events COD Style Zombies?

The server Castaway - Hub - Parkour/Events COD Style Zombies is currently online. Based on the uptime it reports, the last restart was roughly 15 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on Castaway - Hub - Parkour/Events COD Style Zombies?

The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 50% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

On what schedule does Castaway - Hub - Parkour/Events COD Style Zombies wipe?

There is no way to predict the next wipe on Castaway - Hub - Parkour/Events COD Style Zombies, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 4 hours ago.

Connection

How can I connect to Castaway - Hub - Parkour/Events COD Style Zombies?

To connect manually, open the console with F1 and type client.connect 174.176.146.51:28415. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp30
Max players There are 30 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.