RS-15955Modded server
Brett's Rust Development Server
Offline 174.196.193.5:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Brett's Rust Development Server?
Brett's Rust Development Server is offline at this moment; the last signal was 3 days 21 hours ago. The average over the last seven days comes to 0 players.
How is Brett's Rust Development Server ranked?
On player hours across seven days, Brett's Rust Development Server is #15,955, inside the top 72% of all ranked servers.
Tags, lists, and filters
Where does Brett's Rust Development Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Brett's Rust Development Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Brett's Rust Development Server?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Brett's Rust Development Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Brett's Rust Development Server?
Brett's Rust Development Server uses a procedural map, which the game generates.
What settings and rules does Brett's Rust Development Server use?
You will not find a gather rate in the name Brett's Rust Development Server. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Brett's Rust Development Server running?
Rust network protocol 2634 and build 166494 is what Brett's Rust Development Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Brett's Rust Development Server?
A region is not published by Brett's Rust Development Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 174.196.193.5:28015 is its address.
Is Brett's Rust Development Server currently online?
The server Brett's Rust Development Server is down at the moment, with its last appearance 3 days 21 hours ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. It was first observed by Top Rust Servers on 10 October 2026.
Wipe cycle
On what schedule does Brett's Rust Development Server wipe?
Too few wipes are recorded for Brett's Rust Development Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 12 hours ago.
Joining the server
What are the steps to join Brett's Rust Development Server?
To connect, start Rust, hit F1, and enter client.connect 174.196.193.5:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.