RS-15874Modded server
[US] Helix Staging 10x | Vanilla | Weekly
Online 174.57.113.24:28030 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:59 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly is showing 0 players on 10 slots right now. Over the past seven days, the average player count was 0.
How is [US] Helix Staging 10x | Vanilla | Weekly ranked?
Ranked #15,874 on seven-day player hours, [US] Helix Staging 10x | Vanilla | Weekly is in the top 72% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry [US] Helix Staging 10x | Vanilla | Weekly?
These Top Rust Servers lists include [US] Helix Staging 10x | Vanilla | Weekly: Best 10x Rust servers, Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
How should you read the tags on [US] Helix Staging 10x | Vanilla | Weekly?
The game's server browser reads the tags that [US] Helix Staging 10x | Vanilla | Weekly publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166235 (Build): Running game build 166235; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; rustmaps (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on [US] Helix Staging 10x | Vanilla | Weekly?
A custom map of size 4,000 is in use on [US] Helix Staging 10x | Vanilla | Weekly, with the map file published and downloadable from this page.
What settings and rules does [US] Helix Staging 10x | Vanilla | Weekly use?
Gather rates on [US] Helix Staging 10x | Vanilla | Weekly are 10x, according to its own title. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on [US] Helix Staging 10x | Vanilla | Weekly?
On Windows, [US] Helix Staging 10x | Vanilla | Weekly operates Rust network protocol 2634 and build 166235. Your game needs the same protocol to connect; Steam takes care of updating it.
Is [US] Helix Staging 10x | Vanilla | Weekly lag-free?
Over the last two days, it ran at an average of 75 server fps, minimum 46. The maximum entities it carried was 88,790, covering buildings, deployables and the rest. At its highest, it consumed 9,327 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for [US] Helix Staging 10x | Vanilla | Weekly?
Its name points to North America, but [US] Helix Staging 10x | Vanilla | Weekly publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 174.57.113.24:28030.
How reliable is [US] Helix Staging 10x | Vanilla | Weekly?
The server [US] Helix Staging 10x | Vanilla | Weekly is currently online. Going by its reported uptime, it restarted about 15 days 17 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What happens on wipe day on [US] Helix Staging 10x | Vanilla | Weekly?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.
When does [US] Helix Staging 10x | Vanilla | Weekly wipe?
Not enough wipe data exists yet to identify the rhythm of [US] Helix Staging 10x | Vanilla | Weekly. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 18 hours ago.
How to join
What are the steps to join [US] Helix Staging 10x | Vanilla | Weekly?
Use the console: open Rust, press F1, and type client.connect 174.57.113.24:28030. Or simply click Launch Rust here; it opens the game through Steam and connects you.