RS-15401Modded server
[US] Sentinel Main Test | Vanilla | Weekly
Online NA 174.57.83.70:28040 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 24 October, 03:09 UTC, in 3d 21h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is [US] Sentinel Main Test | Vanilla | Weekly?
On 10 slots, [US] Sentinel Main Test | Vanilla | Weekly has 0 players at this moment. Over the past seven days, the average player count was 0.
How is [US] Sentinel Main Test | Vanilla | Weekly ranked?
On seven-day player hours, [US] Sentinel Main Test | Vanilla | Weekly ranks #15,401 overall, in the top 71% of ranked servers and #1,549 across North America.
Server tags and lists
Where does [US] Sentinel Main Test | Vanilla | Weekly appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include [US] Sentinel Main Test | Vanilla | Weekly: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [US] Sentinel Main Test | Vanilla | Weekly?
The game's server browser reads the tags that [US] Sentinel Main Test | Vanilla | Weekly publishes: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): The server browser puts it in North America; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on [US] Sentinel Main Test | Vanilla | Weekly?
The map on [US] Sentinel Main Test | Vanilla | Weekly is custom, size 4,250, and its file is available to download from this page.
What does [US] Sentinel Main Test | Vanilla | Weekly run for rules and settings?
No gather rate is given in the name [US] Sentinel Main Test | Vanilla | Weekly. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The label vanilla is used: facepunch's version unaltered: no rate, kit or rule changes. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is [US] Sentinel Main Test | Vanilla | Weekly on?
[US] Sentinel Main Test | Vanilla | Weekly uses Rust network protocol 2634 and build 167398 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on [US] Sentinel Main Test | Vanilla | Weekly?
Over the last two days, it ran at an average of 64 server fps, minimum 42. The maximum entities it carried was 97,322, covering buildings, deployables and the rest. Its memory use reached 5,334 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for [US] Sentinel Main Test | Vanilla | Weekly?
[US] Sentinel Main Test | Vanilla | Weekly uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 174.57.83.70:28040.
What is the uptime of [US] Sentinel Main Test | Vanilla | Weekly?
Right now, [US] Sentinel Main Test | Vanilla | Weekly is up and running. Based on the uptime it reports, the last restart was roughly 10 days ago. Across the last 3 full days, it was online for 72 of 72 hours, or 100%. It was first observed by Top Rust Servers on 16 October 2026.
Wipe details
On what schedule does [US] Sentinel Main Test | Vanilla | Weekly wipe?
The next wipe for [US] Sentinel Main Test | Vanilla | Weekly is estimated from weekly: 7 days after its last wipe. The upcoming wipe is set for Saturday 24 October at 03:09 UTC. The world it is running now dates from 10 days 2 hours ago. The tags show a wipe schedule of one week.
Connection
What is the process to join [US] Sentinel Main Test | Vanilla | Weekly?
To connect, start Rust, hit F1, and enter client.connect 174.57.83.70:28040. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.