RS-6945Modded server
LocalTest
Offline 175.1.77.94:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:02 UTC4d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on LocalTest?
LocalTest is offline at this moment; the last signal was 43 hours ago. Its seven-day average is 1 players, with a peak of 2. Over the last 48 hours, the peak hour was 16:00 UTC, with an average of 1 players.
How is LocalTest ranked?
The last seven days of player hours place LocalTest at #6,945, in the top 31% of ranked servers.
Tags, lists, and filters
Where does LocalTest show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count LocalTest among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on LocalTest?
The game's server browser reads the tags that LocalTest publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on LocalTest?
A procedural map, created by the game, is in use on LocalTest.
What settings and rules does LocalTest use?
No gather rate is given in the name LocalTest. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on LocalTest?
On Windows, LocalTest operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.
Where can LocalTest be found?
A region is not published by LocalTest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 175.1.77.94:28015 is its address.
What is the uptime of LocalTest?
The server LocalTest is down at the moment, with its last appearance 43 hours ago. It spent 15 of the last 48 hours online across 2 days, giving 31% uptime. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe details
What can you expect on wipe day on LocalTest?
Across recent wipes, the busiest times averaged 2 players. 20 hours after the latest wipe, the crowd hit its peak.
When does LocalTest wipe?
Too few wipes are recorded for LocalTest to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 1 hours ago.
Joining the server
What is the process to join LocalTest?
To connect manually, open the console with F1 and type client.connect 175.1.77.94:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.