RS-13224Modded server
test88995
Offline 175.214.9.253:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on test88995?
Currently, test88995 is offline; the last sighting was 29 hours ago. Its seven-day average is 0 players, with a peak of 1. At 13:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is test88995 ranked?
Ranked #13,224 on seven-day player hours, test88995 is in the top 60% of all ranked servers.
Server tags and lists
Where does test88995 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find test88995: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on test88995?
The game's server browser reads the tags that test88995 publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on test88995?
A procedural map of size 4,000 with seed 897176852, created by the game, is in use on test88995. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on test88995?
You will not find a gather rate in the name test88995. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on test88995?
test88995 uses Rust network protocol 2634 and build 166586 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the performance like on test88995?
Over the last two days, it ran at an average of 172 server fps, minimum 114. The maximum entities it carried was 91,492, covering buildings, deployables and the rest. Memory usage peaked at 1,749 MB. What players experience as lag comes from low fps and a rising entity count.
Where can test88995 be found?
There is no region published by test88995. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 175.214.9.253:28015.
How reliable is test88995?
test88995 is offline now; the last time it was seen was 29 hours ago. The uptime it gives suggests a restart around 1 hours ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe cycle
How often does test88995 wipe?
The record holds too few wipes to determine test88995's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 7 hours ago.
Connection
What is the process to join test88995?
Use the console: open Rust, press F1, and type client.connect 175.214.9.253:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.