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Live Servers11,712 Players84,498 Populated4,170 Fresh wipes · 3h166 Scanevery 5 min

RS-10802Modded server

Name of Server as Shown on the Client Server List

Offline EU 176.100.31.55:28015 checked 3d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#10,802
top 49% · #2216 in EU
Last wipe
8d ago
monthly schedule
Next wipe
T− 22d 2h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 49% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Name of Server as Shown on the Client Server List?

Currently, Name of Server as Shown on the Client Server List is offline; the last sighting was 3 days 17 hours ago. A seven-day average of 1 players was reached, peaking at 1.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

In Europe, Name of Server as Shown on the Client Server List is #2,216 on seven-day player hours, with #10,802 overall and a top 49% position among ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Name of Server as Shown on the Client Server List?

These Top Rust Servers lists count Name of Server as Shown on the Client Server List among their servers: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; EU (Europe): The server browser puts it in Europe are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Which settings and rules apply on Name of Server as Shown on the Client Server List?

The name Name of Server as Shown on the Client Server List does not state a gather rate. Groups use the default maximum of 8 players. It runs pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What version is Name of Server as Shown on the Client Server List running?

Name of Server as Shown on the Client Server List uses Rust network protocol 2634 and build 166655 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the server location for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 176.100.31.55:28015 is its address.

What is the uptime of Name of Server as Shown on the Client Server List?

Currently offline is Name of Server as Shown on the Client Server List, last seen 3 days 17 hours ago. It spent 0 of the last 72 hours online across 3 days, giving 0% uptime. It was first observed by Top Rust Servers on 10 October 2026.

Wipe cycle

When does Name of Server as Shown on the Client Server List wipe?

An estimate of Name of Server as Shown on the Client Server List's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 8 days 1 hours ago. The tags specify a monthly wipe schedule.

Joining the server

What are the steps to join Name of Server as Shown on the Client Server List?

To connect manually, open the console with F1 and type client.connect 176.100.31.55:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166655
Build Game build: 166655.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.