RS-7312Modded server
myserver
Offline 176.110.133.120:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is myserver?
myserver is offline at this moment; the last signal was 5 days 23 hours ago. A seven-day average of 1 players was reached, peaking at 1.
How is myserver ranked?
Ranked #7,312 on seven-day player hours, myserver is in the top 33% of all ranked servers.
Server tags and lists
Where does myserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count myserver among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on myserver?
The game's server browser reads the tags that myserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What settings and rules does myserver use?
You will not find a gather rate in the name myserver. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is myserver on?
On Windows, myserver operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
Where can myserver be found?
A region is not published by myserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 176.110.133.120:28015.
What is the uptime of myserver?
myserver is offline now; the last time it was seen was 5 days 23 hours ago. Across the last 6 full days, it was online for 12 of 144 hours, or 8%. It was first observed by Top Rust Servers on 7 October 2026.
Wipe details
How often does myserver wipe?
Too few wipes are recorded for myserver to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 8 days 3 hours ago.
Connection
How can I connect to myserver?
To connect, start Rust, hit F1, and enter client.connect 176.110.133.120:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.