RS-14439Modded server
GOD Over Djinn
Offline 176.130.225.67:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on GOD Over Djinn?
Currently, GOD Over Djinn is offline; the last sighting was 17 days 22 hours ago.
How is GOD Over Djinn ranked?
The last seven days of player hours place GOD Over Djinn at #14,439, in the top 61% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry GOD Over Djinn?
On these Top Rust Servers lists you will find GOD Over Djinn: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on GOD Over Djinn?
Published by GOD Over Djinn for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on GOD Over Djinn?
GOD Over Djinn runs a procedural map of size 5,500 with seed 13318201, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does GOD Over Djinn use?
The name GOD Over Djinn does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What version is GOD Over Djinn running?
On Linux, GOD Over Djinn operates Rust network protocol 2633 and build 163493. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of GOD Over Djinn?
No region is published by GOD Over Djinn. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 176.130.225.67:28015.
What is the uptime of GOD Over Djinn?
GOD Over Djinn is offline now; the last time it was seen was 17 days 22 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 26 September 2026.
Wipe details
How often does GOD Over Djinn wipe?
Too few wipes are recorded for GOD Over Djinn to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 21 hours ago.
How to join
What is the process to join GOD Over Djinn?
To connect, start Rust, hit F1, and enter client.connect 176.130.225.67:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
