RS-15490Modded server
TEST
Offline 176.193.201.173:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is TEST?
TEST is offline at this moment; the last signal was 20 days 19 hours ago.
Where does TEST sit in the rankings?
The last seven days of player hours place TEST at #15,490, in the top 69% of ranked servers.
Tags and filters
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on TEST?
A procedural map, created by the game, is in use on TEST.
What does TEST run for rules and settings?
You will not find a gather rate in the name TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on TEST?
TEST uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of TEST?
No region is published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 176.193.201.173:28015.
What is the uptime of TEST?
Currently offline is TEST, last seen 20 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 22 September 2026.
Wipe details
How often does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 24 days 11 hours ago.
Connection
What is the process to join TEST?
Use the console: open Rust, press F1, and type client.connect 176.193.201.173:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.