RS-12528Modded server
TEST Server
Offline 176.195.52.11:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on TEST Server?
TEST Server is offline at this moment; the last signal was 4 days 17 hours ago. Its seven-day average is 1 players, with a peak of 1.
How is TEST Server ranked?
On player hours across seven days, TEST Server is #12,528, inside the top 56% of all ranked servers.
Server tags and lists
Where does TEST Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on TEST Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags TEST Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What settings and rules does TEST Server use?
You will not find a gather rate in the name TEST Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on TEST Server?
On Windows, TEST Server operates Rust network protocol 2634 and build 166586. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of TEST Server?
No region is published by TEST Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 176.195.52.11:28015 is its address.
How reliable is TEST Server?
Currently offline is TEST Server, last seen 4 days 17 hours ago. Across the last 4 full days, it was online for 0 of 96 hours, or 0%. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe details
On what schedule does TEST Server wipe?
Not enough wipe data exists yet to identify the rhythm of TEST Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 6 days 16 hours ago.
Connection
What is the process to join TEST Server?
To connect, start Rust, hit F1, and enter client.connect 176.195.52.11:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.