RS-13264Modded server
myserver
Offline 176.214.161.197:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is myserver?
myserver is offline at this moment; the last signal was 27 days 5 hours ago.
Where does myserver sit in the rankings?
The last seven days of player hours place myserver at #13,264, in the top – of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry myserver?
On these Top Rust Servers lists you will find myserver: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on myserver?
The game's server browser reads the tags that myserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on myserver?
myserver uses a procedural map, which the game generates.
Which settings and rules apply on myserver?
No gather rate is given in the name myserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What version is myserver running?
Rust network protocol 2633 and build 164530 is what myserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of myserver?
A region is not published by myserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 176.214.161.197:28015.
What is the uptime of myserver?
myserver is offline now; the last time it was seen was 27 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 17 September 2026.
Wipe schedule
When does myserver wipe?
Not enough wipe data exists yet to identify the rhythm of myserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 13 hours ago.
Connection
What are the steps to join myserver?
To connect manually, open the console with F1 and type client.connect 176.214.161.197:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.