RS-14276Modded server
nameserver
Offline 176.52.114.28:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on nameserver?
nameserver is offline at this moment; the last signal was 21 days 2 hours ago.
Where does nameserver sit in the rankings?
Ranked #14,276 on seven-day player hours, nameserver is in the top 62% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry nameserver?
On these Top Rust Servers lists you will find nameserver: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags nameserver publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
The name nameserver does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is nameserver on?
On Windows, nameserver operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for nameserver?
No region is published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 176.52.114.28:28015 is its address.
What is the uptime of nameserver?
Currently offline is nameserver, last seen 21 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 22 September 2026.
Wipe schedule
When does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 21 days 3 hours ago.
How to join
How can I connect to nameserver?
To connect, start Rust, hit F1, and enter client.connect 176.52.114.28:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.