RS-15901Modded server
Potatotopia
Online 176.57.174.150:29515 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:19 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Potatotopia?
On 50 slots, Potatotopia has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does Potatotopia sit in the rankings?
The last seven days of player hours place Potatotopia at #15,901, in the top 71% of ranked servers.
Tags and filters
Where does Potatotopia show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Potatotopia: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Potatotopia?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Potatotopia publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Potatotopia?
A procedural map of size 3,000 with seed 2147483647, created by the game, is in use on Potatotopia. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Potatotopia run for rules and settings?
The name Potatotopia does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC off.
Server details
What version is Potatotopia running?
Potatotopia uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Potatotopia perform?
The last 48 hours saw it average 54 server fps, never going under 26. The maximum entities it carried was 50,338, covering buildings, deployables and the rest. At its highest, it consumed 1,650 MB of memory. Players feel lag when fps drops and entities increase.
Where can Potatotopia be found?
A region is not published by Potatotopia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 176.57.174.150:29515.
How reliable is Potatotopia?
Potatotopia is online at the moment. The uptime it gives suggests a restart around 11 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Potatotopia?
The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.
On what schedule does Potatotopia wipe?
The record holds too few wipes to determine Potatotopia's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 12 hours ago.
Connection
What are the steps to join Potatotopia?
To connect manually, open the console with F1 and type client.connect 176.57.174.150:29515. Or click Launch Rust on this page to open Rust through Steam and connect directly.
