RS-12144Modded server
Rust Oxide Dev - Local
Offline 176.60.23.132:28115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Rust Oxide Dev - Local?
Currently, Rust Oxide Dev - Local is offline; the last sighting was 6 days 2 hours ago. Over seven days it averaged 1, and the highest point was 1.
What is the ranking of Rust Oxide Dev - Local?
Ranked #12,144 on seven-day player hours, Rust Oxide Dev - Local is in the top 55% of all ranked servers.
Tags, lists, and filters
Where does Rust Oxide Dev - Local appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rust Oxide Dev - Local: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Rust Oxide Dev - Local?
The game's server browser reads the tags that Rust Oxide Dev - Local publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on Rust Oxide Dev - Local?
A procedural map, created by the game, is in use on Rust Oxide Dev - Local.
What settings and rules does Rust Oxide Dev - Local use?
No gather rate is given in the name Rust Oxide Dev - Local. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is Rust Oxide Dev - Local running?
On Windows, Rust Oxide Dev - Local operates Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.
Where can Rust Oxide Dev - Local be found?
No region is published by Rust Oxide Dev - Local. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 176.60.23.132:28115.
How reliable is Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline now; the last time it was seen was 6 days 2 hours ago. It spent 0 of the last 120 hours online across 5 days, giving 0% uptime. The first time Top Rust Servers saw it was on 9 October 2026.
Wipe cycle
How often does Rust Oxide Dev - Local wipe?
The record holds too few wipes to determine Rust Oxide Dev - Local's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 7 days 20 hours ago.
How to join
What is the process to join Rust Oxide Dev - Local?
To connect, start Rust, hit F1, and enter client.connect 176.60.23.132:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.