RS-9856Modded server
Rust Oxide Dev - Local
Offline 176.60.53.184:28115 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Rust Oxide Dev - Local?
Currently, Rust Oxide Dev - Local is offline; the last sighting was 3 hours ago. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 07:00 UTC, with an average of 1 players.
What is the ranking of Rust Oxide Dev - Local?
Ranked #9,856 on seven-day player hours, Rust Oxide Dev - Local is in the top 45% of all ranked servers.
Server tags and lists
Where does Rust Oxide Dev - Local appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Rust Oxide Dev - Local among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Rust Oxide Dev - Local?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Rust Oxide Dev - Local publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Rust Oxide Dev - Local?
A procedural map, created by the game, is in use on Rust Oxide Dev - Local.
What settings and rules does Rust Oxide Dev - Local use?
No gather rate is given in the name Rust Oxide Dev - Local. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What version is Rust Oxide Dev - Local running?
On Windows, Rust Oxide Dev - Local operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Rust Oxide Dev - Local?
A region is not published by Rust Oxide Dev - Local. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 176.60.53.184:28115 is its address.
How reliable is Rust Oxide Dev - Local?
Currently offline is Rust Oxide Dev - Local, last seen 3 hours ago. The first time Top Rust Servers saw it was on 14 October 2026.
Wipe details
On what schedule does Rust Oxide Dev - Local wipe?
Not enough wipe data exists yet to identify the rhythm of Rust Oxide Dev - Local. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 38 hours ago.
Joining the server
What is the process to join Rust Oxide Dev - Local?
To connect, start Rust, hit F1, and enter client.connect 176.60.53.184:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.