RS-11087Modded server
Rust Oxide Dev - Local
Offline 176.60.53.18:28115 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at this moment; the last signal was 2 days 22 hours ago. A seven-day average of 1 players was reached, peaking at 1.
Where does Rust Oxide Dev - Local sit in the rankings?
On player hours across seven days, Rust Oxide Dev - Local is #11,087, inside the top 50% of all ranked servers.
Server tags and lists
Where does Rust Oxide Dev - Local appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rust Oxide Dev - Local: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust Oxide Dev - Local?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Rust Oxide Dev - Local publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Rust Oxide Dev - Local?
A procedural map, created by the game, is in use on Rust Oxide Dev - Local.
What settings and rules does Rust Oxide Dev - Local use?
The name Rust Oxide Dev - Local does not state a gather rate. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What version is Rust Oxide Dev - Local running?
Rust network protocol 2634 and build 167398 is what Rust Oxide Dev - Local runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Rust Oxide Dev - Local be found?
There is no region published by Rust Oxide Dev - Local. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 176.60.53.18:28115.
What is the uptime of Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline now; the last time it was seen was 2 days 22 hours ago. Across the last 3 full days, it was online for 2 of 72 hours, or 3%. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe schedule
How often does Rust Oxide Dev - Local wipe?
The record holds too few wipes to determine Rust Oxide Dev - Local's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 18 hours ago.
How to join
How can I connect to Rust Oxide Dev - Local?
To connect manually, open the console with F1 and type client.connect 176.60.53.18:28115. Or click Launch Rust on this page to open Rust through Steam and connect directly.