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RS-3287Modded server

Dead Valley | PvE | Bi-Weekly | Old Research System

Online EU 176.9.122.93:28000 checked 6m ago

quad biweekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
7-day average
1
peak 7
Rank
#3,287
top 15% · #1203 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
T− 16h
Thu 15 Oct, 18:19 UTC
Light curve

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers, top 42% in EU, and #211 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:19 UTC, in 16h. Its biweekly schedule tag · low confidence

usual gap12.2 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. T− 16hThu 15 Oct, 18:19 UTC
  2. T− 14d 16hThu 29 Oct, 18:19 UTC
  3. T− 21d 17hThu 5 Nov, 19:00 UTCFW
  4. T− 28d 16hThu 12 Nov, 18:19 UTC
  5. T− 42d 16hThu 26 Nov, 18:19 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW13d ago 9 – running 1
Sat 19 Sep, 13:32 UTC25d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Dead Valley | PvE | Bi-Weekly | Old Research System?

On 50 slots, Dead Valley | PvE | Bi-Weekly | Old Research System has 0 players at this moment. Its seven-day average is 1 players, with a peak of 7. At 15:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does Dead Valley | PvE | Bi-Weekly | Old Research System sit in the rankings?

On seven-day player hours, Dead Valley | PvE | Bi-Weekly | Old Research System ranks #3,287 overall, in the top 15% of ranked servers and #1,203 across Europe. In the quad category, it ranks #211.

Server tags and lists

On Top Rust Servers, which lists and filters carry Dead Valley | PvE | Bi-Weekly | Old Research System?

These Top Rust Servers lists count Dead Valley | PvE | Bi-Weekly | Old Research System among their servers: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Dead Valley | PvE | Bi-Weekly | Old Research System?

Published by Dead Valley | PvE | Bi-Weekly | Old Research System for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts4 (Group limit): No more than 4 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^b (Biweekly): It wipes every fortnight; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System runs a procedural map of size 3,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

What does Dead Valley | PvE | Bi-Weekly | Old Research System run for rules and settings?

The name Dead Valley | PvE | Bi-Weekly | Old Research System does not state a gather rate. Up to 4 players are allowed per group (quad). pve is the game mode, player combat is disabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is Dead Valley | PvE | Bi-Weekly | Old Research System on?

Rust network protocol 2634 and build 167781 is what Dead Valley | PvE | Bi-Weekly | Old Research System runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Dead Valley | PvE | Bi-Weekly | Old Research System perform?

Over the last two days, it ran at an average of 37 server fps, minimum 5. Its entity count reached 74,635, including buildings, deployables and all other objects. At its highest, it consumed 2,979 MB of memory. Players feel lag when fps drops and entities increase.

What is the server location for Dead Valley | PvE | Bi-Weekly | Old Research System?

Its EU tag is how Dead Valley | PvE | Bi-Weekly | Old Research System lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 176.9.122.93:28000 is its address.

Is Dead Valley | PvE | Bi-Weekly | Old Research System currently online?

Right now, Dead Valley | PvE | Bi-Weekly | Old Research System is up and running. Based on the uptime it reports, the last restart was roughly 20 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Dead Valley | PvE | Bi-Weekly | Old Research System?

Recent wipes saw an average peak of 8 players at their busiest. The peak of the latest wipe came 2 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 10.

How often does Dead Valley | PvE | Bi-Weekly | Old Research System wipe?

Its tag guides the prediction because the record holds too few wipes to confirm Dead Valley | PvE | Bi-Weekly | Old Research System's schedule. The upcoming wipe is set for Thursday 15 October at 18:19 UTC. Its world was last replaced 13 days 7 hours ago. Its tags list a wipe schedule of every two weeks.

Joining the server

What is the process to join Dead Valley | PvE | Bi-Weekly | Old Research System?

To connect manually, open the console with F1 and type client.connect 176.9.122.93:28000. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://discord.com/invite/HRS8z83BN.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts4
Group limit No more than 4 players per team.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.