Top Rust ServersObservatory · live
Live Servers11,553 Players44,381 Populated3,206 Fresh wipes · 3h96 Scanevery 5 min

RS-4929Modded server

[CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week

Online EU 176.9.60.249:27246 checked 11m ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 30
0% full
7-day average
0
peak 3
Rank
#4,929
top 22% · #1620 in EU
Last wipe
11d ago
monthly schedule
Next wipe
T− 22d 17h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. T− 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:41 UTC11d ago 2 – running 0
Fri 2 Oct, 08:39 UTC11d ago 2 – 0.3 days 0
Thu 1 Oct, 17:48 UTC FW12d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

On 30 slots, [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week has 0 players at this moment. Its seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 19:00 UTC, with an average of 2 players.

Where does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week sit in the rankings?

In Europe, [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week is #1,620 on seven-day player hours, with #4,929 overall and a top 22% position among ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

On these Top Rust Servers lists you will find [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

The game's server browser reads the tags that [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week publishes: gmrust (Game mode): Standard survival, as in Rust; mp30 (Max players): Player slots: 30; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser, this appears under Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Who operates [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

The gameteam.cz hostname [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week publishes is not used by any other server we track.

Rules, settings, and map

Which map is running on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

[CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week runs a procedural map of size 4,000 with seed 365803582, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

No gather rate is given in the name [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week. The group limit is the game's default of 8 players. You play pve, no player versus player combat. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The server runs with VAC on.

About the server

What is the Rust version on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

[CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week lag-free?

Over the last two days, it ran at an average of 206 server fps, minimum 132. At its peak, it held 91,419 entities: everything from buildings to deployables and more. Its memory use reached 3,112 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

[CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week uses its EU tag to list itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 176.9.60.249:27246 is its address.

What is the uptime of [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

[CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week is online at the moment. The uptime it gives suggests a restart around 9 hours ago. It spent 167 of the last 168 hours online across 7 days, giving 99% uptime. Its first appearance in Top Rust Servers was on 30 September 2026.

Wipe details

What can you expect on wipe day on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 0 hours in.

How often does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week wipe?

With the force wipe, [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 11 days 9 hours ago. Its tags indicate wipes happen each month.

Connection

What are the steps to join [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?

Use the console: open Rust, press F1, and type client.connect 176.9.60.249:27246. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://rust.gameteam.cz.

Spectrum

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp30
Max players Player slots: 30.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Gameplay

^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.