RS-11603Modded server
TEST
Offline 176.98.90.248:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:50 UTC13h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TEST?
TEST is offline at this moment; the last signal was 10 hours ago. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 11:00 UTC, with an average of 1 players.
What is the ranking of TEST?
Ranked #11,603 on seven-day player hours, TEST is in the top 52% of all ranked servers.
Server tags and lists
Where does TEST appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on TEST?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags TEST publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on TEST?
A procedural map, created by the game, is in use on TEST.
What settings and rules does TEST use?
No gather rate is given in the name TEST. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is TEST on?
On Windows, TEST operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.
What is the server location for TEST?
No region is published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 176.98.90.248:28015.
How reliable is TEST?
TEST is offline now; the last time it was seen was 10 hours ago. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe details
When does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 13 hours ago.
Connection
How can I connect to TEST?
Use the console: open Rust, press F1, and type client.connect 176.98.90.248:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.