RS-15670Modded server
Local server 261
Offline 177.1.194.1:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Local server 261?
Local server 261 is offline at this moment; the last signal was 20 days 16 hours ago.
Where does Local server 261 sit in the rankings?
The last seven days of player hours place Local server 261 at #15,670, in the top 71% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Local server 261?
These Top Rust Servers lists count Local server 261 among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded.
What is the meaning of the tags on Local server 261?
The game's server browser reads the tags that Local server 261 publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): It has 15 slots; v2332 (Protocol): Protocol 2332 is required to join; your game must be on the same version; ptrak (Networking): This uses RakNet, Rust's default network layer; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): It appears in Modded, as plugins or settings modify the game; h955eb6e7 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What settings and rules does Local server 261 use?
The name Local server 261 does not state a gather rate. There is no published group limit. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. VAC anti-cheat is active.
Server details
What Rust version is Local server 261 on?
Rust network protocol 2332 is what Local server 261 runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Local server 261?
There is no region published by Local server 261. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 177.1.194.1:28015.
Is Local server 261 currently online?
Local server 261 is offline now; the last time it was seen was 20 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 24 September 2026.
Wipe details
When does Local server 261 wipe?
Not enough wipe data exists yet to identify the rhythm of Local server 261. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 22 hours ago.
Joining the server
How can I connect to Local server 261?
Use the console: open Rust, press F1, and type client.connect 177.1.194.1:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.