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Live Servers11,520 Players63,628 Populated3,482 Fresh wipes · 3h214 Scanevery 5 min

RS-8753Modded server

SpyExpeditions Development Server

Offline 177.138.189.139:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#8,753
top 40%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
00.250.50.75100:0001:0002:0003:0004:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on SpyExpeditions Development Server?

Currently, SpyExpeditions Development Server is offline; the last sighting was 42 hours ago. A seven-day average of 1 players was reached, peaking at 1. At 00:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does SpyExpeditions Development Server sit in the rankings?

The last seven days of player hours place SpyExpeditions Development Server at #8,753, in the top 40% of ranked servers.

Server tags and lists

Where does SpyExpeditions Development Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find SpyExpeditions Development Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on SpyExpeditions Development Server?

Published by SpyExpeditions Development Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on SpyExpeditions Development Server?

A procedural map, created by the game, is in use on SpyExpeditions Development Server.

What settings and rules does SpyExpeditions Development Server use?

No gather rate is given in the name SpyExpeditions Development Server. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.

Server details

What is the Rust version on SpyExpeditions Development Server?

SpyExpeditions Development Server uses Rust network protocol 2634 and build 167781 with Windows as its system. The protocol must match for you to join; Steam will update your game.

Where can SpyExpeditions Development Server be found?

A region is not published by SpyExpeditions Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 177.138.189.139:28015 is its address.

How reliable is SpyExpeditions Development Server?

SpyExpeditions Development Server is offline now; the last time it was seen was 42 hours ago. It was up for 25% of the last 1 full day, which is 6 out of 24 hours. The first time Top Rust Servers saw it was on 13 October 2026.

Wipe details

When does SpyExpeditions Development Server wipe?

The record holds too few wipes to determine SpyExpeditions Development Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 1 hours ago.

Joining the server

What is the process to join SpyExpeditions Development Server?

To connect, start Rust, hit F1, and enter client.connect 177.138.189.139:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.