Top Rust ServersObservatory · live
Live Servers11,613 Players50,523 Populated3,422 Fresh wipes · 3h125 Scanevery 5 min

RS-14279Modded server

Rust Local - Testes

Offline 177.37.136.172:28015 checked 12d ago

moddedoxide
Connect
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,279
top 60%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 05:47 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Rust Local - Testes?

Currently, Rust Local - Testes is offline; the last sighting was 12 days 17 hours ago.

Where does Rust Local - Testes sit in the rankings?

On player hours across seven days, Rust Local - Testes is #14,279, inside the top 60% of all ranked servers.

Tags, lists, and filters

Where does Rust Local - Testes appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Rust Local - Testes among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Local - Testes?

Published by Rust Local - Testes for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on Rust Local - Testes?

Rust Local - Testes uses a procedural map, which the game generates.

Which settings and rules apply on Rust Local - Testes?

You will not find a gather rate in the name Rust Local - Testes. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server details

What version is Rust Local - Testes running?

On Windows, Rust Local - Testes operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

What is the location of Rust Local - Testes?

No region is published by Rust Local - Testes. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 177.37.136.172:28015.

Is Rust Local - Testes currently online?

The server Rust Local - Testes is down at the moment, with its last appearance 12 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 30 September 2026.

Wipe cycle

What happens on wipe day on Rust Local - Testes?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does Rust Local - Testes wipe?

Too few wipes are recorded for Rust Local - Testes to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 18 hours ago.

Connection

What are the steps to join Rust Local - Testes?

To connect manually, open the console with F1 and type client.connect 177.37.136.172:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players There are 1 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build Game build: 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.