RS-14562Modded server
Rust Local - Testes
Offline 177.37.136.79:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Rust Local - Testes?
Currently, Rust Local - Testes is offline; the last sighting was 15 days ago.
How is Rust Local - Testes ranked?
Ranked #14,562 on seven-day player hours, Rust Local - Testes is in the top 61% of all ranked servers.
Server tags and lists
Where does Rust Local - Testes show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Rust Local - Testes among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Local - Testes?
The game's server browser reads the tags that Rust Local - Testes publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Rust Local - Testes?
A procedural map, created by the game, is in use on Rust Local - Testes.
Which settings and rules apply on Rust Local - Testes?
You will not find a gather rate in the name Rust Local - Testes. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What version is Rust Local - Testes running?
Rust Local - Testes uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Rust Local - Testes?
There is no region published by Rust Local - Testes. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 177.37.136.79:28015.
What is the uptime of Rust Local - Testes?
The server Rust Local - Testes is down at the moment, with its last appearance 15 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 29 September 2026.
Wipe cycle
How often does Rust Local - Testes wipe?
Too few wipes are recorded for Rust Local - Testes to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 1 hours ago.
How to join
What is the process to join Rust Local - Testes?
To connect, start Rust, hit F1, and enter client.connect 177.37.136.79:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.