RS-13268Modded server
valley Teste
Offline 177.87.58.79:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is valley Teste?
Currently, valley Teste is offline; the last sighting was 25 days 20 hours ago.
Where does valley Teste sit in the rankings?
Ranked #13,268 on seven-day player hours, valley Teste is in the top – of all ranked servers.
Server tags and lists
Where does valley Teste show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include valley Teste: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on valley Teste?
gmvanilla (Game mode): Vanilla survival mode; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags valley Teste publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on valley Teste?
A procedural map, created by the game, is in use on valley Teste.
What does valley Teste run for rules and settings?
You will not find a gather rate in the name valley Teste. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on valley Teste?
Rust network protocol 2633 and build 164530 is what valley Teste runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can valley Teste be found?
No region is published by valley Teste. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 177.87.58.79:28015.
What is the uptime of valley Teste?
valley Teste is offline now; the last time it was seen was 25 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 18 September 2026.
Wipe cycle
How often does valley Teste wipe?
Too few wipes are recorded for valley Teste to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 22 hours ago.
Joining the server
How can I connect to valley Teste?
Use the console: open Rust, press F1, and type client.connect 177.87.58.79:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.