RS-14967Modded server
LOCAL SERVER
Offline 178.120.48.25:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:12 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on LOCAL SERVER?
LOCAL SERVER is offline at this moment; the last signal was 8 days 4 hours ago.
What is the ranking of LOCAL SERVER?
Ranked #14,967 on seven-day player hours, LOCAL SERVER is in the top 67% of all ranked servers.
Tags, lists, and filters
Where does LOCAL SERVER appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include LOCAL SERVER: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LOCAL SERVER?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags LOCAL SERVER publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on LOCAL SERVER?
A procedural map, created by the game, is in use on LOCAL SERVER.
What settings and rules does LOCAL SERVER use?
The name LOCAL SERVER does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What is the Rust version on LOCAL SERVER?
Rust network protocol 2634 and build 166652 is what LOCAL SERVER runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can LOCAL SERVER be found?
A region is not published by LOCAL SERVER. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 178.120.48.25:28015 is its address.
Is LOCAL SERVER currently online?
LOCAL SERVER is offline now; the last time it was seen was 8 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe cycle
What happens on wipe day on LOCAL SERVER?
Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began.
How often does LOCAL SERVER wipe?
Not enough wipe data exists yet to identify the rhythm of LOCAL SERVER. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 8 days 4 hours ago.
Joining the server
What is the process to join LOCAL SERVER?
Use the console: open Rust, press F1, and type client.connect 178.120.48.25:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.