RS-13271Modded server
Rust Oxide Dev - Local
Offline 178.120.59.3:28115 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at this moment; the last signal was 26 days ago.
How is Rust Oxide Dev - Local ranked?
The last seven days of player hours place Rust Oxide Dev - Local at #13,271, in the top – of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Rust Oxide Dev - Local?
These Top Rust Servers lists count Rust Oxide Dev - Local among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Oxide Dev - Local?
The game's server browser reads the tags that Rust Oxide Dev - Local publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Rust Oxide Dev - Local?
Rust Oxide Dev - Local uses a procedural map, which the game generates.
What settings and rules does Rust Oxide Dev - Local use?
You will not find a gather rate in the name Rust Oxide Dev - Local. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What is the Rust version on Rust Oxide Dev - Local?
Rust Oxide Dev - Local uses Rust network protocol 2633 and build 164530 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Rust Oxide Dev - Local?
There is no region published by Rust Oxide Dev - Local. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 178.120.59.3:28115.
Is Rust Oxide Dev - Local currently online?
Rust Oxide Dev - Local is offline now; the last time it was seen was 26 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 17 September 2026.
Wipe cycle
When does Rust Oxide Dev - Local wipe?
Not enough wipe data exists yet to identify the rhythm of Rust Oxide Dev - Local. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 33 days 12 hours ago.
How to join
What is the process to join Rust Oxide Dev - Local?
To connect, start Rust, hit F1, and enter client.connect 178.120.59.3:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.