RS-13797Modded server
popkazov
Offline 178.136.111.17:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on popkazov?
popkazov is offline at this moment; the last signal was 8 days 11 hours ago.
Where does popkazov sit in the rankings?
On player hours across seven days, popkazov is #13,797, inside the top 61% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry popkazov?
These Top Rust Servers lists count popkazov among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on popkazov?
Published by popkazov for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on popkazov?
A procedural map, created by the game, is in use on popkazov.
What settings and rules does popkazov use?
No gather rate is given in the name popkazov. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is popkazov on?
popkazov uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of popkazov?
A region is not published by popkazov. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 178.136.111.17:28015.
What is the uptime of popkazov?
The server popkazov is down at the moment, with its last appearance 8 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe schedule
When does popkazov wipe?
Too few wipes are recorded for popkazov to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 13 hours ago.
Joining the server
What are the steps to join popkazov?
Use the console: open Rust, press F1, and type client.connect 178.136.111.17:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.