RS-15334Modded server
Skins
Offline 178.155.23.114:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Skins?
Skins is offline at this moment; the last signal was 14 days 13 hours ago.
How is Skins ranked?
Ranked #15,334 on seven-day player hours, Skins is in the top 64% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Skins?
These Top Rust Servers lists include Skins: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Skins?
The game's server browser reads the tags that Skins publishes: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): There are 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Skins?
A procedural map, created by the game, is in use on Skins.
Which settings and rules apply on Skins?
The name Skins does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What version is Skins running?
On Windows, Skins operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Skins?
There is no region published by Skins. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.155.23.114:28015.
What is the uptime of Skins?
Skins is offline now; the last time it was seen was 14 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe schedule
How often does Skins wipe?
Too few wipes are recorded for Skins to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 35 days 17 hours ago.
How to join
What are the steps to join Skins?
To connect manually, open the console with F1 and type client.connect 178.155.23.114:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.