RS-···Modded server
Server name on in-game server list
Offline 178.155.51.156:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Server name on in-game server list?
Currently, Server name on in-game server list is offline; the last sighting was 31 days 9 hours ago.
Tags and filters
Where does Server name on in-game server list appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Server name on in-game server list: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
The game's server browser reads the tags that Server name on in-game server list publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Server name on in-game server list?
Server name on in-game server list uses a procedural map, which the game generates.
Which settings and rules apply on Server name on in-game server list?
No gather rate is given in the name Server name on in-game server list. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is Server name on in-game server list running?
Server name on in-game server list uses Rust network protocol 2633 and build 163794 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Server name on in-game server list be found?
No region is published by Server name on in-game server list. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 178.155.51.156:28015.
How reliable is Server name on in-game server list?
The server Server name on in-game server list is down at the moment, with its last appearance 31 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
When does Server name on in-game server list wipe?
Too few wipes are recorded for Server name on in-game server list to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 8 hours ago.
Joining the server
What are the steps to join Server name on in-game server list?
To connect, start Rust, hit F1, and enter client.connect 178.155.51.156:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.