RS-14447Modded server
ServerName
Offline 178.158.206.83:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:13 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on ServerName?
ServerName is offline at this moment; the last signal was 7 days 7 hours ago.
How is ServerName ranked?
Ranked #14,447 on seven-day player hours, ServerName is in the top 65% of all ranked servers.
Tags and filters
Where does ServerName appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on ServerName?
A procedural map, created by the game, is in use on ServerName.
What does ServerName run for rules and settings?
The name ServerName does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is ServerName on?
Rust network protocol 2634 and build 166652 is what ServerName runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ServerName be found?
No region is published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 178.158.206.83:28015.
What is the uptime of ServerName?
The server ServerName is down at the moment, with its last appearance 7 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 21 September 2026.
Wipe schedule
What can you expect on wipe day on ServerName?
The average busiest count over recent wipes is 1 players. 2 hours after the latest wipe, the crowd hit its peak.
When does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 15 hours ago.
Joining the server
What is the process to join ServerName?
Use the console: open Rust, press F1, and type client.connect 178.158.206.83:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.