RS-13253Modded server
ScoobyDooRUST
Offline 178.176.151.150:28015 checked 43m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:55 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ScoobyDooRUST?
Currently, ScoobyDooRUST is offline; the last sighting was 43 minutes ago. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 16:00 UTC, with an average of 1 players.
How is ScoobyDooRUST ranked?
On player hours across seven days, ScoobyDooRUST is #13,253, inside the top 59% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry ScoobyDooRUST?
These Top Rust Servers lists count ScoobyDooRUST among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on ScoobyDooRUST?
The game's server browser reads the tags that ScoobyDooRUST publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on ScoobyDooRUST?
A procedural map, created by the game, is in use on ScoobyDooRUST.
Which settings and rules apply on ScoobyDooRUST?
No gather rate is given in the name ScoobyDooRUST. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What version is ScoobyDooRUST running?
ScoobyDooRUST uses Rust network protocol 2634 and build 167584 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for ScoobyDooRUST?
No region is published by ScoobyDooRUST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.176.151.150:28015.
How reliable is ScoobyDooRUST?
Currently offline is ScoobyDooRUST, last seen 43 minutes ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe schedule
When does ScoobyDooRUST wipe?
Not enough wipe data exists yet to identify the rhythm of ScoobyDooRUST. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 24 hours ago.
Connection
What are the steps to join ScoobyDooRUST?
To connect manually, open the console with F1 and type client.connect 178.176.151.150:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.