RS-13786Modded server
Season4
Offline 178.178.240.249:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Season4?
Season4 is offline at this moment; the last signal was 7 days 2 hours ago. Its seven-day average is 1 players, with a peak of 1.
What is the ranking of Season4?
The last seven days of player hours place Season4 at #13,786, in the top 62% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Season4?
These Top Rust Servers lists include Season4: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Season4?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Season4 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on Season4?
Season4 uses a procedural map, which the game generates.
Which settings and rules apply on Season4?
You will not find a gather rate in the name Season4. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on Season4?
Season4 uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Season4 be found?
No region is published by Season4. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 178.178.240.249:28015.
How reliable is Season4?
Currently offline is Season4, last seen 7 days 2 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. It was first observed by Top Rust Servers on 6 October 2026.
Wipe cycle
On what schedule does Season4 wipe?
Too few wipes are recorded for Season4 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 11 hours ago.
How to join
What is the process to join Season4?
Use the console: open Rust, press F1, and type client.connect 178.178.240.249:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.