RS-13236Modded server
FLIC
Offline 178.186.228.124:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on FLIC?
FLIC is offline at this moment; the last signal was 21 days 6 hours ago.
Where does FLIC sit in the rankings?
On player hours across seven days, FLIC is #13,236, inside the top 58% of all ranked servers.
Tags, lists, and filters
Where does FLIC appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count FLIC among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on FLIC?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags FLIC publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on FLIC?
A procedural map, created by the game, is in use on FLIC.
Which settings and rules apply on FLIC?
You will not find a gather rate in the name FLIC. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on FLIC?
Rust network protocol 2633 and build 164530 is what FLIC runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for FLIC?
There is no region published by FLIC. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 178.186.228.124:28015.
How reliable is FLIC?
Currently offline is FLIC, last seen 21 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 23 September 2026.
Wipe schedule
How often does FLIC wipe?
Too few wipes are recorded for FLIC to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 21 days 7 hours ago.
Connection
How can I connect to FLIC?
To connect manually, open the console with F1 and type client.connect 178.186.228.124:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.