RS-14459Modded server
nameserver
Offline 178.187.35.47:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is nameserver?
Currently, nameserver is offline; the last sighting was 22 days 13 hours ago.
How is nameserver ranked?
The last seven days of player hours place nameserver at #14,459, in the top 63% of ranked servers.
Tags, lists, and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on nameserver?
nameserver uses a procedural map, which the game generates.
What does nameserver run for rules and settings?
No gather rate is given in the name nameserver. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What version is nameserver running?
Rust network protocol 2633 and build 164530 is what nameserver runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of nameserver?
There is no region published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 178.187.35.47:28015 is its address.
How reliable is nameserver?
Currently offline is nameserver, last seen 22 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 21 September 2026.
Wipe cycle
How often does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 22 days 14 hours ago.
Joining the server
How can I connect to nameserver?
To connect, start Rust, hit F1, and enter client.connect 178.187.35.47:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.