RS-12165Modded server
DevServer
Offline 178.205.127.60:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on DevServer?
Currently, DevServer is offline; the last sighting was 32 hours ago. Over seven days it averaged 1, and the highest point was 1. At 16:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of DevServer?
Ranked #12,165 on seven-day player hours, DevServer is in the top 54% of all ranked servers.
Server tags and lists
Where does DevServer appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find DevServer: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on DevServer?
Published by DevServer for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which settings and rules apply on DevServer?
You will not find a gather rate in the name DevServer. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is DevServer running?
DevServer uses Rust network protocol 2634 and build 167584 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can DevServer be found?
A region is not published by DevServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 178.205.127.60:28015 is its address.
What is the uptime of DevServer?
DevServer is offline now; the last time it was seen was 32 hours ago. It was up for 0% of the last 1 full day, which is 0 out of 24 hours. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe cycle
On what schedule does DevServer wipe?
Not enough wipe data exists yet to identify the rhythm of DevServer. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 hours ago.
Connection
What are the steps to join DevServer?
Use the console: open Rust, press F1, and type client.connect 178.205.127.60:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.