RS-15960Modded server
LocalNikita12
Offline 178.214.255.220:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on LocalNikita12?
LocalNikita12 is offline at this moment; the last signal was 4 days 19 hours ago. The average over the last seven days comes to 0 players.
How is LocalNikita12 ranked?
Ranked #15,960 on seven-day player hours, LocalNikita12 is in the top 71% of all ranked servers.
Server tags and lists
Where does LocalNikita12 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count LocalNikita12 among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on LocalNikita12?
The game's server browser reads the tags that LocalNikita12 publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on LocalNikita12?
LocalNikita12 uses a procedural map, which the game generates.
What does LocalNikita12 run for rules and settings?
No gather rate is given in the name LocalNikita12. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is LocalNikita12 on?
Rust network protocol 2634 and build 167398 is what LocalNikita12 runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for LocalNikita12?
No region is published by LocalNikita12. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 178.214.255.220:28015.
Is LocalNikita12 currently online?
The server LocalNikita12 is down at the moment, with its last appearance 4 days 19 hours ago. It spent 0 of the last 96 hours online across 4 days, giving 0% uptime. The first time Top Rust Servers saw it was on 9 October 2026.
Wipe details
On what schedule does LocalNikita12 wipe?
The record holds too few wipes to determine LocalNikita12's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 4 days 19 hours ago.
How to join
How can I connect to LocalNikita12?
To connect, start Rust, hit F1, and enter client.connect 178.214.255.220:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.