RS-15940Modded server
nameserver
Offline 178.216.70.29:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is nameserver?
nameserver is offline at this moment; the last signal was 9 days 8 hours ago.
What is the ranking of nameserver?
On player hours across seven days, nameserver is #15,940, inside the top 71% of all ranked servers.
Tags and filters
Where does nameserver show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find nameserver: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
What does nameserver run for rules and settings?
No gather rate is given in the name nameserver. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is nameserver on?
On Windows, nameserver operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of nameserver?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 178.216.70.29:28015 is its address.
Is nameserver currently online?
nameserver is offline now; the last time it was seen was 9 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe details
When does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 8 hours ago.
Connection
What is the process to join nameserver?
To connect manually, open the console with F1 and type client.connect 178.216.70.29:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.