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Live Servers11,532 Players38,456 Populated2,980 Fresh wipes · 3h96 Scanevery 5 min

RS-15503Modded server

RustFall - PvE/PvP | Biweekly | Raidable Bases

Offline 178.239.199.12:28015 checked 23d ago

biweekly wipes moddedcarbonpve
Connect
Players now
1/ 150
1% full
7-day average
0
peak –
Rank
#15,503
top 67%
Last wipe
38d ago
biweekly schedule
Next wipe
T− 3d 7h
Sat 17 Oct, 10:53 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Saturday 17 October, 10:53 UTC, in 3d 7h. Biweekly: 14 days after its last wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on RustFall - PvE/PvP | Biweekly | Raidable Bases?

Currently, RustFall - PvE/PvP | Biweekly | Raidable Bases is offline; the last sighting was 23 days 12 hours ago.

How is RustFall - PvE/PvP | Biweekly | Raidable Bases ranked?

Ranked #15,503 on seven-day player hours, RustFall - PvE/PvP | Biweekly | Raidable Bases is in the top 67% of all ranked servers.

Tags, lists, and filters

Where does RustFall - PvE/PvP | Biweekly | Raidable Bases show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count RustFall - PvE/PvP | Biweekly | Raidable Bases among their servers: Top modded Rust servers, Top Rust PvE servers and Rust roleplay servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on RustFall - PvE/PvP | Biweekly | Raidable Bases?

Published by RustFall - PvE/PvP | Biweekly | Raidable Bases for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Running game build 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on RustFall - PvE/PvP | Biweekly | Raidable Bases?

The map on RustFall - PvE/PvP | Biweekly | Raidable Bases is procedural, size 5,000, seed 1851427332, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does RustFall - PvE/PvP | Biweekly | Raidable Bases use?

You will not find a gather rate in the name RustFall - PvE/PvP | Biweekly | Raidable Bases. Up to 8 players per group, as the game defaults. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.

About the server

What is the Rust version on RustFall - PvE/PvP | Biweekly | Raidable Bases?

On Windows, RustFall - PvE/PvP | Biweekly | Raidable Bases operates Rust network protocol 2633 and build 163207. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can RustFall - PvE/PvP | Biweekly | Raidable Bases be found?

No region is published by RustFall - PvE/PvP | Biweekly | Raidable Bases. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 178.239.199.12:28015 is its address.

Is RustFall - PvE/PvP | Biweekly | Raidable Bases currently online?

Currently offline is RustFall - PvE/PvP | Biweekly | Raidable Bases, last seen 23 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

On what schedule does RustFall - PvE/PvP | Biweekly | Raidable Bases wipe?

The next wipe for RustFall - PvE/PvP | Biweekly | Raidable Bases is estimated from biweekly: 14 days after its last wipe. On Saturday 17 October at 10:53 UTC, the next wipe is anticipated. The present world has been live since 38 days 16 hours ago. A fortnightly wipe schedule appears in its tags.

Connection

What is the process to join RustFall - PvE/PvP | Biweekly | Raidable Bases?

To connect, start Rust, hit F1, and enter client.connect 178.239.199.12:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^z,^y,^b,^r,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp150
Max players Player slots: 150.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs163207
Build Running game build 163207.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.