RS-13272Modded server
Test server
Offline 178.46.109.195:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Test server?
Currently, Test server is offline; the last sighting was 24 days 22 hours ago.
What is the ranking of Test server?
On player hours across seven days, Test server is #13,272, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Test server?
These Top Rust Servers lists count Test server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Test server?
The game's server browser reads the tags that Test server publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which settings and rules apply on Test server?
No gather rate is given in the name Test server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is Test server on?
On Windows, Test server operates Rust network protocol 2633 and build 163207. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Test server be found?
No region is published by Test server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 178.46.109.195:28015.
Is Test server currently online?
Currently offline is Test server, last seen 24 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe cycle
How often does Test server wipe?
Not enough wipe data exists yet to identify the rhythm of Test server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 70 days 22 hours ago.
How to join
What is the process to join Test server?
To connect manually, open the console with F1 and type client.connect 178.46.109.195:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.