RS-15224Modded server
test
Offline 178.69.137.145:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is test?
Currently, test is offline; the last sighting was 23 days 3 hours ago.
How is test ranked?
Ranked #15,224 on seven-day player hours, test is in the top 66% of all ranked servers.
Tags and filters
Where does test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): It has 15 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on test?
test uses a procedural map, which the game generates.
What settings and rules does test use?
No gather rate is given in the name test. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is test on?
test uses Rust network protocol 2633 and build 163493 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can test be found?
No region is published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 178.69.137.145:28015.
How reliable is test?
test is offline now; the last time it was seen was 23 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe details
When does test wipe?
Too few wipes are recorded for test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 35 days 7 hours ago.
Connection
What are the steps to join test?
To connect manually, open the console with F1 and type client.connect 178.69.137.145:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.