RS-15961Modded server
test
Offline 178.69.140.160:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on test?
test is offline at this moment; the last signal was 8 days 23 hours ago.
What is the ranking of test?
On player hours across seven days, test is #15,961, inside the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry test?
These Top Rust Servers lists include test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on test?
The game's server browser reads the tags that test publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on test?
test uses a procedural map, which the game generates.
Which settings and rules apply on test?
You will not find a gather rate in the name test. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What version is test running?
Rust network protocol 2634 and build 166652 is what test runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can test be found?
There is no region published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 178.69.140.160:28015.
Is test currently online?
The server test is down at the moment, with its last appearance 8 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe cycle
How often does test wipe?
Not enough wipe data exists yet to identify the rhythm of test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days 5 hours ago.
Joining the server
What are the steps to join test?
To connect manually, open the console with F1 and type client.connect 178.69.140.160:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.