RS-16465Modded server
test
Offline 178.69.199.66:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on test?
test is offline at this moment; the last signal was 14 days 6 hours ago.
How is test ranked?
The last seven days of player hours place test at #16,465, in the top 69% of ranked servers.
Server tags and lists
Where does test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on test?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on test?
A procedural map, created by the game, is in use on test.
What does test run for rules and settings?
You will not find a gather rate in the name test. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What version is test running?
Rust network protocol 2633 and build 163493 is what test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for test?
No region is published by test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 178.69.199.66:28015.
How reliable is test?
Currently offline is test, last seen 14 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 29 September 2026.
Wipe cycle
On what schedule does test wipe?
Not enough wipe data exists yet to identify the rhythm of test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 34 days 14 hours ago.
How to join
What is the process to join test?
To connect manually, open the console with F1 and type client.connect 178.69.199.66:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.