RS-15966Modded server
My Staging Test Server
Offline 178.83.122.128:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on My Staging Test Server?
Currently, My Staging Test Server is offline; the last sighting was 14 hours ago. Over the past seven days, the average player count was 0.
How is My Staging Test Server ranked?
The last seven days of player hours place My Staging Test Server at #15,966, in the top 72% of ranked servers.
Tags, lists, and filters
Where does My Staging Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include My Staging Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on My Staging Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must be on protocol 2635; cs167519 (Build): The game build is 167519; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon are the tags My Staging Test Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on My Staging Test Server?
My Staging Test Server uses a procedural map, which the game generates.
What settings and rules does My Staging Test Server use?
No gather rate is given in the name My Staging Test Server. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is My Staging Test Server running?
Rust network protocol 2635 and build 167519 is what My Staging Test Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of My Staging Test Server?
There is no region published by My Staging Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 178.83.122.128:28015.
How reliable is My Staging Test Server?
My Staging Test Server is offline now; the last time it was seen was 14 hours ago. It was first observed by Top Rust Servers on 13 October 2026.
Wipe cycle
On what schedule does My Staging Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of My Staging Test Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 15 hours ago.
Connection
How can I connect to My Staging Test Server?
Use the console: open Rust, press F1, and type client.connect 178.83.122.128:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.