RS-15498Modded server
testvalley
Offline 179.238.17.47:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on testvalley?
Currently, testvalley is offline; the last sighting was 15 days 3 hours ago.
What is the ranking of testvalley?
The last seven days of player hours place testvalley at #15,498, in the top 65% of ranked servers.
Tags and filters
Where does testvalley appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count testvalley among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on testvalley?
Published by testvalley for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): It has 100 slots; ts15 (Group limit): Team size is capped at 15; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on testvalley?
A procedural map, created by the game, is in use on testvalley.
What settings and rules does testvalley use?
You will not find a gather rate in the name testvalley. Up to 15 players can be in a group. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is testvalley on?
testvalley uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can testvalley be found?
No region is published by testvalley. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 179.238.17.47:28015.
What is the uptime of testvalley?
Currently offline is testvalley, last seen 15 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 27 September 2026.
Wipe details
On what schedule does testvalley wipe?
Not enough wipe data exists yet to identify the rhythm of testvalley. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 19 days 15 hours ago.
How to join
What are the steps to join testvalley?
To connect manually, open the console with F1 and type client.connect 179.238.17.47:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.