RS-15494Modded server
Oxide Plugin Development
Offline 179.238.35.61:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Oxide Plugin Development?
Oxide Plugin Development is offline at this moment; the last signal was 22 days 12 hours ago.
What is the ranking of Oxide Plugin Development?
Ranked #15,494 on seven-day player hours, Oxide Plugin Development is in the top 67% of all ranked servers.
Tags, lists, and filters
Where does Oxide Plugin Development show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Oxide Plugin Development: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oxide Plugin Development?
Published by Oxide Plugin Development for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which settings and rules apply on Oxide Plugin Development?
You will not find a gather rate in the name Oxide Plugin Development. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What version is Oxide Plugin Development running?
On Linux, Oxide Plugin Development operates Rust network protocol 2633 and build 164530. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Oxide Plugin Development?
A region is not published by Oxide Plugin Development. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 179.238.35.61:28015 is its address.
How reliable is Oxide Plugin Development?
Currently offline is Oxide Plugin Development, last seen 22 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe cycle
When does Oxide Plugin Development wipe?
Too few wipes are recorded for Oxide Plugin Development to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 32 days ago.
Connection
How can I connect to Oxide Plugin Development?
To connect, start Rust, hit F1, and enter client.connect 179.238.35.61:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.