RS-16304Modded server
testvalley
Offline 179.60.168.153:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on testvalley?
Currently, testvalley is offline; the last sighting was 18 days 22 hours ago.
How is testvalley ranked?
On player hours across seven days, testvalley is #16,304, inside the top 71% of all ranked servers.
Tags and filters
Where does testvalley appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count testvalley among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on testvalley?
The game's server browser reads the tags that testvalley publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): There are 100 slots; ts15 (Group limit): No more than 15 players per team; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on testvalley?
testvalley uses a procedural map, which the game generates.
What settings and rules does testvalley use?
No gather rate is given in the name testvalley. The maximum group size is 15 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is testvalley running?
On Windows, testvalley operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
Where can testvalley be found?
No region is published by testvalley. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 179.60.168.153:28015.
Is testvalley currently online?
Currently offline is testvalley, last seen 18 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe schedule
How often does testvalley wipe?
Too few wipes are recorded for testvalley to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 19 days 6 hours ago.
How to join
How can I connect to testvalley?
To connect, start Rust, hit F1, and enter client.connect 179.60.168.153:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.