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Live Servers11,573 Players51,854 Populated3,451 Fresh wipes · 3h134 Scanevery 5 min

RS-4161Modded server

crom_rust_test

Offline 180.20.143.169:28015 checked 10h ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
1
peak 4
Rank
#4,161
top 19%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75106:0007:0008:0010:0011:0012:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020006:0007:0008:0010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep5 Oct10 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 10:40 UTC7d ago 4 – running 0
Sat 3 Oct, 06:34 UTC11d ago 4 held half 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on crom_rust_test?

crom_rust_test is offline at this moment; the last signal was 10 hours ago. Its seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 07:00 UTC, with an average of 1 players.

Where does crom_rust_test sit in the rankings?

On player hours across seven days, crom_rust_test is #4,161, inside the top 19% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry crom_rust_test?

These Top Rust Servers lists count crom_rust_test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on crom_rust_test?

Published by crom_rust_test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on crom_rust_test?

A procedural map of size 4,000 with seed 179845, created by the game, is in use on crom_rust_test. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does crom_rust_test use?

No gather rate is given in the name crom_rust_test. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is crom_rust_test on?

On Windows, crom_rust_test operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on crom_rust_test?

The last 48 hours saw it average 114 server fps, never going under 105. At its peak, it held 87,595 entities: everything from buildings to deployables and more. Its memory use reached 1,771 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can crom_rust_test be found?

A region is not published by crom_rust_test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 180.20.143.169:28015.

What is the uptime of crom_rust_test?

crom_rust_test is offline now; the last time it was seen was 10 hours ago. The uptime it gives suggests a restart around 14 minutes ago. Across the last 7 full days, it was online for 73 of 168 hours, or 43%. It was first observed by Top Rust Servers on 18 September 2026.

Wipe details

What can you expect on wipe day on crom_rust_test?

Recent wipes saw an average peak of 4 players at their busiest. The latest wipe saw its highest player count 1 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does crom_rust_test wipe?

The record holds too few wipes to determine crom_rust_test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 12 hours ago.

Connection

What are the steps to join crom_rust_test?

Use the console: open Rust, press F1, and type client.connect 180.20.143.169:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players It has 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.